Some character skills are very similar to one another.Īdditional info - Favorite Heroes include: Hel, Aphrodite, Chang'e and Nemesisģ. Some characters are clearly stronger than others, resulting in a lack of balance. Lane phase can feel boring (especially with last hitting not within the game) Character voice actors and lines can sound awful A lot of unnecessary fan service in skins and for some characters for their default design (Look at Neith for example) Most of the best skins are locked to events and chest Punishment system for leaving feels non-existent (leaving a match or getting reported doesn't seem to do much as the "leaver" or "troll" is barely punished). Character animations for movement and even for some attacks just look straight up bad Graphics are lacking in comparison to the other three +Some characters are fun to play with interesting skills (Hel's ability to change between a damage of healing form, or Rataskour ult which makes you go into the air on tree branches- which works with the game's third person perspective). + Can buy all characters current and future for 30 dollars or even 15 dollars when on sale - seems like a steal to me + Rewards you for getting one win in each game mode daily + If you like mythology, this is the one for you - with lore summarized in character spotlights + Multiple game modes, with different maps, with the three most popular ones (Conquest, Joust, and Arena) are actual fun and are actually played. + The third person perspective provides an interesting and unique perspective and gameplay to the genre, which may challenge MOBA players who are used to the traditional isometric view. Smite - I had a bittersweet experience with Smite and despite my 300 plus hours in it, I grew more distant from it overtime. Here is my personal opinion on each - Pro's and con's and a ranking (my personal opinion, don't get triggered) - 4 being the lowest, 1 being the highest:Ĥ. I've played all of the big 4 MOBA's (League of Legends, DOTA 2, Heroes of the Storm and Smite) for more than 100 plus hours, with LOL being my first MOBA experience (where I have probably more than 1000 hours) and Heroes of the Storm being my second MOBA experience (started playing two months after launch and I know I am well over 1000 hours most likely).
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